
Friday, 6 June 2008
Thursday, 5 June 2008
INTRODUCTION TO THE GAME
this will be a introduction to the audiences before
they play the game. hopefully this will be presented
on a tv screen or some sort to present.
they play the game. hopefully this will be presented
on a tv screen or some sort to present.
Monday, 2 June 2008
Testing 01
Today has been a good day for all. We finally hooked a projector up to Max/MSP and saw what it could do. Unfortunately the ceiling in our room isn't high enough for the projector to project a large enough area, so the trails weren't directly behind the cars, but we'll sort this out tomorrow.
With the tracking, i'm thinking moving away from LEDs, as they don't remain really stay at an even brightness, and the batteries they use cost many English pounds. Instead i suggested using florescent post-it notes on the cars, and have a UV (black) light shinning onto the cars. This would highlight the cars with out over powering the projected trails, and also illuminate the cars hub caps. Beautiful stuff!


To save us using 8 batteries per car in each controller, Mr. Robert Strode hooked the controls up to a power pak that pumps out 12volts. Works a treat, and from here we can add a switch to cut the power when the a car collides with a trail.
Video courtesy of Mr. Russell Smith. I thank you!
With the tracking, i'm thinking moving away from LEDs, as they don't remain really stay at an even brightness, and the batteries they use cost many English pounds. Instead i suggested using florescent post-it notes on the cars, and have a UV (black) light shinning onto the cars. This would highlight the cars with out over powering the projected trails, and also illuminate the cars hub caps. Beautiful stuff!
To save us using 8 batteries per car in each controller, Mr. Robert Strode hooked the controls up to a power pak that pumps out 12volts. Works a treat, and from here we can add a switch to cut the power when the a car collides with a trail.
Video courtesy of Mr. Russell Smith. I thank you!
Sunday, 1 June 2008
Saturday, 31 May 2008
Trail Drawing Update
Yesterday we had abit of a breakthrough. Thanks to the help of a certain Mr. Topfner we have colour tracking working with the trail drawing patch, and collision dection works too. However there are a few kinks to sort out. For some reasons we need two LEDs of the same colour being tracked to get a trail drawn. And the trail drawn is a little patchy at times, so we'll need to either darken the room so the LEDs show up brighter, get more LEDs on the cars or track a colour on the car its self. Alot of stuff to get sorted in 3 days but we're getting closer.


^The top screen shows the input from the camera and the bottom shows the output that will be projected onto the floor behind the car.
^The top screen shows the input from the camera and the bottom shows the output that will be projected onto the floor behind the car.
Wednesday, 28 May 2008
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